Introduction
Create a glowing, colorful trail that follows your mouse pointer using clones.
Making a Sprite Follow the Mouse
Use a glowing star sprite.
Coding:
- Events → when green flag clicked
- Control → forever
- Motion → go to mouse pointer
→ Sprite now follows the cursor.
Creating the Trail
Using Clones
- Inside forever → add create clone of myself
- The trail appears, but too many clones make it messy
Limit the Clones
- Events → when I start as a clone
- Control → repeat 10
- Inside loop:
- Looks → change color effect
- Looks → change size
- After loop → delete this clone
→ This creates a smooth, glowing trail.
Making a Snake-Like Trail for a Ball
- Add a ball sprite
- Make it create clones too
- Add change ghost effect by 10 to make it fade
→ Gives a smooth, snake-like motion.
Adding an Enemy (Dragonfly)
- Add dragonfly sprite
- Motion → glide (time) to random position
- Put inside forever loop
→ Dragonfly moves unpredictably.
Game Condition
If the glowing trail (ball clone) touches the dragonfly, the game ends:
- Control → if then
- Sensing → touching (ball)?
- Control → stop all
What Students Learned
- Cloning
- Ghost effect
- Color effect
- Size change animation
- Random movement
- Collision detection
- Making mini-games
Assignment
Create one of the following:
- A magical fairy dust trail
- A line of birds flying in random directions
- A game where characters follow the main sprite