Goal of the Lesson
Learn how to make characters talk and create a full interactive story. Use the Say block and Wait blocks to time dialogues perfectly.
Preparing the Story Setup
Sprites & Backdrop
- Add two sprites (e.g., a Robot & a Cat)
- Add a galaxy or space backdrop
Making Sprites Face Each Other
- Select the robot → Costume tab → Flip Horizontal
This makes characters face properly during conversation.
Starting the Dialogue
Robot’s First Dialogue
- Events → when green flag clicked
- Looks → say ___ for 2 seconds
- Change the dialogue to: “Greetings, tiny explorer. What brings you to this galaxy?”
- You can increase the seconds for longer sentences
Cat Responds
The cat must wait until the robot finishes talking.
Timing the Dialogue
- Events → when green flag clicked
- Control → wait 2 seconds (because robot speaks for 2 seconds)
- Looks → say __ for 2 seconds
- Change to: “I’m on a mission to find the brightest star in the universe!”
Adding the Cat’s Next Dialogue
- Add another say block
- Type: “But I think I might need help to finish my journey.”
- Make the cat say it for 3 seconds
Total talking time = 2 sec + 3 sec = 5 seconds
Robot’s Next Lines
The robot must wait 5 seconds before speaking again.
- Robot Dialogue 2: “I can guide you. I’ve mapped the whole galaxy.”
- Robot Dialogue 3: “Follow me and we’ll find your star together.”
Total = 5 seconds of talking
Cat’s Final Dialogue
- Add a wait 5 seconds block before talking
- Cat says: “Thank you, robot friend. Let’s begin our adventure!”
What Students Learned
- How to time dialogues properly
- How to organize conversation flow using:
- Say block
- Wait block
- Green flag
- How to make characters interact like a real story
Assignment
- Create a story with 2 or 3 characters
- Write your script first
- Add proper delays so characters don’t talk at the same time